[ANDROID][2D][SIMULATION][HappyLambBarn] Lost Life v1.20 DEV (updated)

Category:
Date:
2021-01-24 15:38 UTC
Submitter:
Seeders:
1
File size:
1.0 GiB
Completed:
597
Info hash:
2394c82b3a3ad780e2a5fc08a87b29816bbe308f
My FIRST EVER torrent in my current life. I'm glad it related to Lolis. # Lost Life 1.20dev by HappyLambBarn, ported to Android ### **Lost Life** is a simulation a.k.a touch and feel game. It's lightweight, 2D, Flash-based game, so it can run on most PCs. ### BUT I WANT TO PLAY IT ON MY ANDROID PHONE !! So I copied the .exe file to some old floppy disks, and put them in the middle of cool-looking transmutation circle, burn them, and perform some bizarre ritual. Thanks to the Law of Equivalent Exchange, a single flashdisk containing an APK file appeared out of thin air. And here I am. I want to share it with you guys. ## Installation There are 9 variant of APKs. You DONT have to install them all. 1. First, pick a folder based on what kind of CPU your phone uses. Most android phones nowadays uses ARMv8 CPUs. If you are in doubt, go find your phone on [GSMArena](https://www.gsmarena.com/xiaomi_redmi_note_8_pro-9812.php) site. 2. Inside either folder, you will find 3 APK files. These files ends with either of this: **CPU**, **GPU**, or **DIRECT**. These are the **Render Mode** that will be used by your phone later when you play it. 3. Now which one to Install? It depends on your phone. There is no exact way to know which variant works best on your phone, so you have to try them all. So far I have tried 5 different phones. The **GPU** variant works best on most of them. So **start with installing the GPU variant** . 4. Once installed, open it wait for the game to appear, tap on the top-right button, under the rightmost tab, tap on the FPS button to show the fps indicator on the top-left corner. Go back and play a bit with it while inspecting the fps, if it stays around **30 fps**, then it's the right variant for your phone! 5. If you find it laggy, and the fps drops too much, then it's not the right variant for your phone. Uninstall it, and install the next one. 6. In shorts, **pick one variant with the highest, stable FPS**. ## Changes I have made some minor changes to the game's code in order to make it more compatible on mobile phone's display. 1. Changed the default language to English (previously Japanese). 2. Changed the default control to Touch (previously Mouse). 3. Moved some label's position, like one on the doors front. Otherwise it will be cropped on mobile display. 4. Moved the heart meter slightly to top-left corner, and rearranged the plus minus buttons. 5. Moved the in-game phone-holding slightly to the center, otherwise it will be cropped and you will have a hard time selecting the videos. ## DONE! Now you can Enjoy your loli on your Android Phone! **PLEASE SUPPORT THE GAME CREATOR BY BUYING HIS WORKS** (I did) **IF YOU COULD**. You may want to check his another awesome works on the DLSite (link provided above). **~~ALSO, PLEASE DONT ABUSE THE LOLI ON THE EARLY DAYS YOU SICK F*CK.~~** ### Stay safe, wear mask, never trust anyone wearing no mask. Have a nice day! ## Some Screenshots Here are some screenshots taken on my redmi note 8 pro. It may looks different on your device due to different screen size and resolution. Click on the image to view the full size. [![1](https:///thumbs2.imgbox.com/f0/77/C8zAx3ck_t.jpg)](https://images2.imgbox.com/f0/77/C8zAx3ck_o.jpg) [![2](https:///thumbs2.imgbox.com/6e/90/VbYQ6j8j_t.jpg)](https://images2.imgbox.com/6e/90/VbYQ6j8j_o.jpg) [![3](https:///thumbs2.imgbox.com/7d/50/XpvjIsvu_t.jpg)](https://images2.imgbox.com/7d/50/XpvjIsvu_o.jpg) [![4](https:///thumbs2.imgbox.com/d6/a3/VWE8ruOL_t.jpg)](https://images2.imgbox.com/d6/a3/VWE8ruOL_o.jpg) [![5](https:///thumbs2.imgbox.com/d9/aa/lypEMLsC_t.jpg)](https://images2.imgbox.com/d9/aa/lypEMLsC_o.jpg) ## UPDATES ### Jan/24/2021 - Added app icon - Added unofficial port notice - Rearranged top-right buttons into single column

File list

  • [ANDROID][2D][SIMULATION][HappyLambBarn] Lost Life v1.20 DEV
    • v1.20 DEV
      • ARMv7
        • Lost Life 1.20dev [ARMv7 (32bit)][CPU].apk (117.0 MiB)
        • Lost Life 1.20dev [ARMv7 (32bit)][DIRECT].apk (117.0 MiB)
        • Lost Life 1.20dev [ARMv7 (32bit)][GPU].apk (117.0 MiB)
      • ARMv8
        • Lost Life 1.20dev [ARMv8 (64bit)][CPU].apk (117.9 MiB)
        • Lost Life 1.20dev [ARMv8 (64bit)][DIRECT].apk (117.9 MiB)
        • Lost Life 1.20dev [ARMv8 (64bit)][GPU].apk (117.9 MiB)
      • INTELx86
        • Lost Life 1.20dev [INTELx86 (32bit)][CPU].apk (118.0 MiB)
        • Lost Life 1.20dev [INTELx86 (32bit)][DIRECT].apk (118.0 MiB)
        • Lost Life 1.20dev [INTELx86 (32bit)][GPU].apk (118.0 MiB)
wondering what sorcery you used and I'm wondering if you could do the same on wolf girl with you it doesn't have swf file only flash player exe I've been looking into it but google giving me weird crap on search results lol how I can do it myself I guess it got messed up due to flash player getting kill off oof

lolimaestro (uploader)

User
@MeatLover Lol sorry for the super late reply. I'm using mainly three tools: - FlashDevelop For coding. - JPEXS Free Flash Decompiler Decompile flash exe, to get the swf, or even create a flash project from it. - Adobe Animate 2021 Also for coding, can be used to manage/rearrange game objects and UIs, and publishing flash project into APK. Converting desktop flash games to android-compatible is not hard at all. What's hard is making the view looks good on small screen (previously desktop!). So you have to dirty your hand, decompile the flash, learn the creator's codes (it was hell), do some adjustments, and then recompile it. Then test run it, if still no good, repeat. This will take days, depends on the game complexity. The APK creation itself is very simple, thanks to Adobe AIR technology which is a part of Adobe Animate. - Open a flash project (.fla file) with Adobe Animate, - then open File > Publish Settings, - change "Target" to "AIR 33.XX for Android", - and lastly click on "Publish". I believe there is no actual "conversion" happening, the swf/flash game is simply compressed and put inside the APK along with a portable flash player, and later when you open the installed app on your phone, the flash player will play the swf/flash. I don't know about this wolf girl game you mentioned (maybe a link?), but technically, all flash games (or videos, animations, etc) can be "converted" to APK.